As education and training become increasingly offered in online versions, there is an increasing need to consider how online pedagogy can be effectively practiced, and how computer/networking software and hardware tools and related processes can optimize this practice.
This presentation will consider pedagogical aspects of effective online instruction such as lecture, demonstration, student engagement with subject matter, attendance, student collaboration, student interaction with subject matter expert, evaluation, and others.
In the presentation, computer software and hardware tools supporting enhancements of these pedagogical aspects will be discussed within the scope of appropriate processes. Tools and processes to assist the following will be considered: text, audio, slides + audio, and video online lectures; e-mail, threaded discussion, text and audio chat, co-browsing, and other discussion/interaction; administrative data; and evaluation.
How to compensate for bandwidth limitations, and other "lessons learned" will be factored into discussion of the above. An assumption that most online learning students will have a throughput of 26.4 Kbps will be assumed for discussion purposes; though actual throughput may be higher or lower than this, and increasing. It is important to note that throughput may be different from modem capability, and refers to phone line or other line capability as well as modem capability; a 56 Kbps modem may have 14.4 Kbps throughput depending on phone switching and line capabilities.
The content of this paper is available in a hypertext presentation on the 2000 Online Conference on Teaching Online in Higher Education web site.
The content of this paper is available as a streaming voice over slide presentation at the URL below, requiring an Internet multimedia computer, a RealPlayer browser plug-in, and at least 26.4 Kbps throughput.
http://www.faculty.rsu.edu/~clayton/to/to.ram